Shareopenglcontext
Webb19 okt. 2024 · This is basically NSOpenGLContext*, which (if supplied) skips this line, and uses the given context instead. Code: Select all. mGLContext = [ [NSOpenGLContext … Webb8 okt. 2024 · Implement your pixels-copy routine. Sharing the context is not neccessary, but it will improve the whole thing because shared contexts share the textures, so you don't need to copy to RAM, but directly redraw in the other window (all by OGL commands). Prefer the SDL/GLFW commands for handling contexts. – Ripi2.
Shareopenglcontext
Did you know?
WebbThe QOpenGLContext class represents a native OpenGL context, enabling OpenGL rendering on a QSurface. QOpenGLContext represents the OpenGL state of an underlying OpenGL context. To set up a context, set its screen and format such that they match those of the surface or surfaces with which the context is meant to be used, if necessary make … Webb19 juni 2015 · When a group of contexts share data, objects created by glCreateShader, glCreateProgram, glGenTextures, or glGenBuffers are shared across all contexts in the …
Webb8 okt. 2015 · The thing is that I want to render a fractal, which is quite resource heavy (takes about 5 seconds). I don't want the whole application to freeze up while doing this, … Webb28 okt. 2008 · Hey all, A question for you about sharing OpenGL contexts. I’ll explain what’s going on, and maybe you will see a problem with my setup or execution : ) The overall …
Webbvoid GLDriver::ShareOpenGLContext(HGLRC contextA, HGLRC contextB) { GLContext * aContext = GetOpenGLContext(contextA); GLContext * bContext = … Webb4 juli 2016 · UE can use DirectX or OpenGL. The thing you want to do might be not portable. Try to do the drawing using the tools UE4 already provides... I think it might be bad to …
Webb6 feb. 2013 · The second step is to create OpenCL context using sharing OpenGL context. For this I have to use the context from Thread2 - processing thread. As far as I …
WebbOpenGL 渲染中有一个线程相关的上下文 (Context), OpenGL 所创建的资源,其实对程序员可见的仅仅是上下文ID 而已,其内容依赖于这个上下文,有时候为了方便起见,在某个线 … in which two hemispheres is south africaWebb19 nov. 2024 · I develop a Linux GLX/OpenGL interposer called VirtualGL, which can be used to provide GPU acceleration for OpenGL applications running in Linux remote … in which two hemispheres is europe locatedWebb15 nov. 2024 · Currently I’m trying to create some simulations within JUCE and I’m looking to improve performance using OpenCL. For this I need context sharing (in order to share buffers and prevent unnecessary copying), but how would I go about this? I already have OpenGL rendering to a component using OpenGLRenderer and an OpenGLContext, and I … on off groupWebb10 apr. 2024 · Jan 23, 2014. Posts: 3. The use case is that if there is existing OpenGL context used, we need to shut good portion of system down, and recreated with Unity context, which makes everything a less viable solution. … on off group wunstorfWebbRequest debugging functionality. This tells OpenGL to prepare a set where some logs are enabled and also allows OGL to send debug messages through a callback function. It … on off grid solar inverterWebb23 nov. 2024 · Forums: Visualization and 3D Viewer. I'm trying to make a separate thread which has to work with visualization via AIS_InteractiveContext. It raises a problem of one OpenGl context for two threads. It's not obvious for me how to handle several OpenGl contexts in terms of OpenCascade (maybe even one and somehow shared). on off guitar pedalWebb3 jan. 2024 · It is recommended that you call wglMakeCurrent (NULL, NULL) if GL context is current on another thread, then call wglMakeCurrent (dc, glrc) in the other thread. … on off hauling prevailing wage